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Arabian Nights

Antiquities

Legends

The Dark

Fallen Empires

It is a time after the great devastation that ended the Brothers' War. In a southern continent, called Sapardia, the weather is getting colder. Food sources are dwindling. War between different colored factions is flaring up due to lack of resources. Times are troubling, and no longer can anyone rely on their ancient allies. Survival has become the foremost goal, and people have begun to turn on each other in an effort to live on. The order created by governmental structures in the cities and towns is being threatened by growing bands of religious zealots. Dwarves are defending their mountain homes from whole armies of orcs and goblins. In the forest, the forces of nature feed off of death, growing fungus everywhere. Under the seas, merfolk have come under attack from a previously unheard of race-upright crustacean warriors called Homarids. And in the swamps, an order of dark magic users finds that their experiments into breeding slaves has backfired, and they are being overrun by the little beasts they have created. It is a time of great troubles, and the great cultures of the past are rapidly collapsing in on themselves.

Homelands

Thousands of years ago, a planeswalker named Feroz stumbled across a plane known as the Homelands. Long before his arrival, the world had been a beautiful and sustainable plane, similar to Dominaria. When he arrived, however, the Homelands had been ravaged by a series of cataclysms known as the Wizards' Wars. Only a small island oasis, overlooked in the conflagrations, still survived. Here Feroz met another planeswalker-Serra. The two got married and set out to repair the damaged plane. Feroz set up a magical shield, called Feroz's Ban, that would protect the Homelands from other planeswalkers and hopefully prevent a repeat of the Wizards' Wars. However, while creating the magical ban, Feroz died, and Serra, overcome with grief, left the plane. Years after Feroz's death, the magical shield he created is fading, and the civilizations of the Homelands are at war with one another. To make matters worse, a powerful vampire named Baron Sengir is using the tumultuous political climate to his advantage and building himself a small empire. All those he preys upon, he makes part of his family, and slowly his entourage grows as he vies for total control of the plane.